Add Direct Mesh Group |
Mesh settings is the section that allows the user modify the resolution and tessellation of the mesh engine. This section discusses creating and setting the properties for Local Mesh Group, which can be applied to specific surfaces or bodies of the model, allowing variable meshing of the geometry. When a Local Mesh Group is created, its settings will override those of the Global settings. Multiple mesh groups can be used if needed.
The parameter concerned by the user is Mesh Resolution (m), which generally sets a cell length constraint by this value and has the greatest influence on the sizing of the mesh cells. Choosing a low value for resolution will generate many cells within your model, producing more physically accurate results but at the cost of solving time and computational resources. You will want to gauge the size of your overall model and pick a resolution size that will generate a decent number of cells per surface or volume, but not an enormous amount so that your computer will struggle with the meshing operation. It is best to start with a larger value and see how well the computer handles the meshing and then work your way down to a realistic number that gives good results within a decent computation time.
In the Meshing section of CHARGE, click on Mesh Settings
and select "Add Direct Mesh Group".
The Properties window will appear for the mesh settings in the HUD, click on General to see all the options for the meshing configuration.
The only difference from the Global Mesh settings is that the user can now assign these mesh settings to either a surface or body. In the HUD you will see a Select Body
tool for internal simulations, a Select Surface
tool for surface simulations, and a Complete
button.
When finished adjusting the values in the property window, click OK
to complete the Local Mesh Group settings.
Entry | Meaning |
|---|---|
Mesh Resolution | Generally sets a cell length constraint and influences the sizing of the mesh cells |
Color | Color of the direct mesh group for visualization |
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